As you move on in the game, Travis will learn wrestling moves. If Travis is in a low stance, his charged sword attack will damage all enemies to his left and right. If Travis is in the high stance, his charged up sword attack will deal damage to enemies directly in front of him. Players can also use different special sword attacks (activated by holding the A button) depending on what style Travis is in. Conversely, if Travis uses his kick attack in the same stance as his opponent, they will automatically become stunned (without having to charge up the kick attack) leaving Travis free to use a wrestling move or land a quick barrage of sword attacks. However, if Travis is in the opposing style, his attacks will land on the enemy. If Travis is in the same stance as his opponent, then all attacks the player does will be blocked. In combat, Travis can switch between a high and low stance, depending on where the Wiimote is being held (higher or lower for their respective styles). With a quick tap of the A button, Travis can finish off the downed enemy with a quick stab to the chest.Ĭombat has a few other gimmicks to add a little more depth to the game. Wrestling moves usually kill opponents but those that survive the attack will remain stunned on the ground. To nail the wrestling move, players must swing both the Wiimote and the Nunchuk in the direction indicated onscreen. Once stunned, Travis can execute a deadly wrestling move to finish off his enemies. If the kick button is held and charged, Travis' attack will stun the opponent. Players can also use the B button to mix up combos and send a kick at opponents. Travis can kick opponents to stun them, leaving them open to powerful wrestling moves. The time given is indicated by a tiger in the upper-right side of the screen. When initiated, the player only has a limited amount of time to use the power. Powers include the slowing of time and a giant explosion at the press of a button. There are five different types of the Dark Side mode a player can get. If the slots match up, Travis goes into his Dark Side mode. Presses of the A button will create combo attacks that almost always lead to the motion-controlled finishing blows.Īfter each kill in Death Blow mode, slots in the corner of the screen start to move. Killing enemies earns the player money (as well as the joy of seeing opponents spurt gallons of blood, only to then explode in a final orgy of violence). Nailing this final swing (not a difficult task, as the game provides players with a good bit of time to nail the attack) will cause Travis to dominate his opponent, usually resulting in decapitation, dismemberment, or worse. Waggle and shake control is instead relegated to a "finishing move", called Death Blow mode, which is necessary to defeat each enemy. Instead, No More Heroes maps the katana slash to the A button and a kick attack to the B trigger. Unlike other action games on the Nintendo Wii, No More Heroes doesn't make the player waggle and shake the remote to attack. Players will wield the beam katana and take the blade to hundreds of minions, using anything they can get their hands on (from baseball bats to stop signs) to try and fend of Travis and his relentless assaults. No More Heroes is primarily a standard hack-and-slash action game. Gameplay Players use the A button to make Travis swing his sword, but deliver the final blow with a motion sensing quick time event. Published by Ubisoft in the United States, No More Heroes is also the most violent game released in 2008 and one of the most violent titles on the Wii. No More Heroes is a cel-shaded hack-and-slash action adventure title for the Nintendo Wii, created and directed by Goichi Suda ( k iller7, Clock Tower and Fire Pro Wrestling) and Grasshopper Manufacture.
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